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Reversi/Othello



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Reversi/Othello

Technologies used: Unity, C#

Made as an individual project for a game development class, this project was a Unity based implementation of the classic Reversi game. The game features a PVP (player vs player) mode or a player vs computer mode. The computer AI has up to 10 different levels of difficulties and was implemented by using alpha-beta pruning.
Click below to try it out for yourself!




The game appearance
Users can select the computer AI and other miscellaneous options.

Play Game!




GitHub
Resume

Interested?

Contact me at: flaviarc[AT]iastate[dot]edu